Tagged as: roguelike

Unity: Making a Roguelike Dungeon Crawler

The “Roguelike” genre of video games originated from a dungeon crawling game built in the 1980s on a Unix system called “Rogue”.

A still from the original “Rogue”.

In “Rogue”, you were tasked with fighting your way through a dungeon, with enemies and monsters trying to stop you from reaching the end. Since the original game was made before we had allocated much time toward video games in general, especially with graphics, “Rogue” was made with a simple user interface that used letters to indicate monsters and obstacles.

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